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You're dead but a wizard, Garry!

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Devlog

  • Small fixes
    June 05, 2022 by Bl4ckM4ch1n3#fixes
    Fixed kind of game breaking bugs: - Enemies now wait 0.7 seconds before "coming alive" after the player enters a room. - Removed the "switch to second look" function to prevent the game from breaking... Continue reading
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